Ground Mecha Notes |
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The general details of this mecha are spelled out in the mecha section of Macross: Perfect Memory, and the service history is detailed in the chronology. An early version of this mecha is shown in the "making of Macross" section of the book. The rest of the details are speculation, based upon the written sources and animation sheets.
The more commonly known name, "Excalibur", is never used in the show, and was originally created for the line of Matchbox die-cast toys. Furthermore, in episode #27 ("Force of Arms") this mecha is referred to as a "Tomahawk". Hence, we have chosen to retain the Macross name, leaving "Excalibur" for the derivative REF mecha.
Go to Tomahawk technical file.
The general details of this mecha are spelled out in the mecha section of Macross: Perfect Memory, and the service history is detailed in the chronology. The rest of the details are speculation, based upon the written sources and animation sheets.
The more commonly known name, "Spartan", is never used in the show, and was originally created for the line of Matchbox die-cast toys. Hence, we have chosen to retain the Macross name, leaving "Spartan" for the mecha that held that name in the original Macross TV series.
Go to Phalanx technical file.
The general details of this mecha are spelled out in the mecha section of Macross: Perfect Memory, and the service history is detailed in the chronology. The rest of the details are speculation, based upon the written sources and animation sheets.
The more commonly known name, "Raidar X", is never used in the show, and was originally created for the line of Matchbox die-cast toys. Furthermore, in episode #7 ("Bye Bye Mars") we hear reference to a "Defender squadron". Hence, we have chosen to retain the Macross name.
Go to Defender technical file.
The general details of this mecha are spelled out in the mecha section of Macross: Perfect Memory, and the service history is detailed in the chronology. An early version of this mecha is shown in the "making of Macross" section of the book. The rest of the details are speculation, based upon the written sources and animation sheets.
The more commonly known name, "Gladiator", is never used in the show, except to refer to a mixed-mecha "Gladiator team" in episode #8, and was originally created for the line of Matchbox die-cast toys. Hence, we have chosen to retain the Macross name, leaving "Gladiator" for the derivative REF mecha.
Go to Spartan technical file.
This mecha is seen in the development section of Macross: Perfect Memory and is likely a preproduction sketch of what eventually became the Tomahawk.
Under development
Go to Masamune technical file.
The general details of this mecha are spelled out in the mecha section of Macross: Perfect Memory, and the service history is detailed in the chronology. The rest of the details were speculation, based upon the written sources and animation sheets.
The more commonly known name, "MAC II", is never used in the show, and was originally created for the line of Matchbox die-cast toys. Hence, we have chosen to retain the Macross name.
The "MAC III", a next-generation version of this mecha that would have been used in the Sentinels show, and detailed in the RPG, has been omitted from these files. We decided that the design was unwieldy, illogical, and simply ugly. Furthermore, since we could see no reason why a military would acquire this mecha over the venerable Monster, we decided not to develop a version of this mecha for our files.
Go to Monster technical file.
Though the dimensions were based upon the RPG's entries, we decided that the weapons fit was not credible, and created our own. Furthermore, the development section is purely speculation on our part.
Because of our rejection of the RPG's names for most of the destroids, we were left searching for a new name for this mecha - and chose one that alludes to the long-range weapon function of the mecha.
Go to Catapult technical file.
Though the dimensions were based upon the RPG's entries, we decided that the weapons fit was not credible, and created our own. Furthermore, the development section is purely speculation on our part.
Go to Excalibur technical file.
Though the dimensions were based upon the RPG's entries, we decided that the weapons fit was not credible, and created our own. Furthermore, the development section is purely speculation on our part.
In general we wanted to keep the Matchbox Destroid names for the REF mecha, while keeping - as per the TV show - the Macross names for their RDF predecessors. However, because of the overlap on the name "Spartan", we were forced to change the name of this mecha, using the nickname used in the RPG for the mecha's real name in our files.
Go to Shark technical file.
Though the dimensions were based upon the RPG's entries, we decided that the weapons fit was not credible, and created our own. Furthermore, the development section is purely speculation on our part.
Go to Gladiator technical file.
This mecha never appeared to have made it to screen. The version of the mecha seen in the B-Club Special#9: ARTMIC Design Works seems to be an early sketch.
Most data in this entry is speculation, based upon the single good drawing we could obtain of the mecha.
Go to Boxer technical file.
This mecha never appeared to have made it to screen. The version of the mecha seen in the B-Club Special#9: ARTMIC Design Works seems to be an early sketch.
Most data in this entry is speculation, based upon the single good drawing we could obtain of the mecha.
Go to Cougar technical file.
This mecha never appeared to have made it to screen. The version of the mecha seen in the B-Club Special#9: ARTMIC Design Works seems to be an early sketch.
Most data in this entry is speculation, based upon the single good drawing we could obtain of the mecha.
Go to Jaguar technical file.
This mecha never appeared to have made it to screen. The version of the mecha seen in the B-Club Special#9: ARTMIC Design Works seems to be an early sketch.
Most data in this entry is speculation, based upon the single good drawing we could obtain of the mecha.
Go to Tiger technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. TIA#10 includes only animation sheets of the Salamander and Golem. The remaining pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. Robotech Art 1 misidentifies the Unicorn as a Bioroid Worker. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Salamander technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. TIA#10 includes only animation sheets of the Salamander and Golem. The remaining pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert Basilisk is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Monocle technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. No animation sheets of the Dryad have been identified at this time. The only pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Dryad technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. No animation sheets of the Satyros have been identified at this time. The only pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Satyros technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. No animation sheets of the Basilisk have been identified at this time. The only pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Basilisk technical file.
No data exists on these mecha. Very little information is known beyond the name and branch for the battloid. No pictures have yet been identified, so the file is pure conjecture.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Triton technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. No animation sheets of the Kraken have been identified at this time. The only pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Kraken technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. No animation sheets of the Fenris have been identified at this time. The only pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Fenris technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. TIA#10 includes only animation sheets of the Salamander and Golem. The remaining pictures are from the model section of TIA#10 and a magazine insert covering the 23rd Shizuoka Plastic Model Show, where the details of the mecha are questionable. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Golem technical file.
Very little reliable data exists on these mecha. Furthermore, access to unadulterated animation sheets is extremely difficult, considering the degree to which the Southern Cross RPG book's artists overshaded in the animation sheets they saw fit to include. The only animation sheets of the Unicorn are located in Robotech Art I misidentified as a worker bioroid. Very little information is known beyond the name and branch for each battloid.
The SC battloids ignore the RPG as source material and use the Japanese source material for a starting point. The RPG did a poor job of matching the Southern Cross battloids to the correct branch. The TC-Recon Monocle is misidentified as a GMP battloid. The TC-Arctic Fenris power armor is misidentified as a Cosmic Unit battloid. The various variants of the Salamander for the enlisted and non-comm troopers are mistakenly listed as CDU-Light and CDU-Heavy battloids. Only the Salamander and Golem are correctly applied to the proper branch. The TC-Alpine Satyros is misidentified as the EBSIS Destroyer?, while the CDU Unicorn is misidentified as the EBSIS Soldier?. The TC-Desert is apparently used for the LPV-55? Protector from an add-on expansion, since it was left out of the original RPG supplement.
The EU-10 gunpod is an alternate weapon similar to the Hovertank's EU-11 appears to have a carry-handle, like the M-16. A second gun, which we have identified as the E-22, is seen being held by a Battloid in episode #46 ("Stardust") - the RPG mistakenly identifies it as a handgun, the "LP Nightstalker".
Go to Unicorn technical file.
Like the Assault Carrier, little actual data on these mecha appears to exist. The basic entry has been based upon the RPG's version, and the rest is speculation based upon the show. The RPG consistently misidentifies the pictures of the Invid Fighter and Bioroid Scout, and we have rectified this, based upon examinations of the footage. Special thanks go to Nathan Crocker, who helped us sort out the Bioroid types, and provided the names of the Bioroids - found in a Japanese trade magazine about the American show Robotech. Further information from anime magazines of the time has since identified the 3 generations of bioroids, with soldier and officer models for each generation. The third generation never saw the animated screen, although the Type I late model bioroid can be found as the misidentified Invid Fighter bioroid toy and misidentified in Robotech Art 1 as well.
See the Southern Cross Universe site for more details.
Go to Bioroid technical file.
Go to Skysled technical file.
Though the Japanese source material, especially Macross: Perfect Memory, is not exactly overflowing with information about these mecha, the basics, such as the dimensions and weapons fit, are amply described. The rest is speculation on our part. Some of the Zentraedi/Tiresian names for the mecha were our invention, though most were from the source material.
Conventional wisdom holds that the Quaedluun-Rau and Nousjaedul-Ger were piloted exclusively by females and males, respectively. There seems to be some hint of this for the Quaedluun-Rau in the source material, though the strongest case for it comes from the Macross Movie. However, since the Macross Movie is not safely extrapolatible to Robotech, and since the source material lists the Nousjaedul-Ger as a general issue suit, we have watered down the gender specificity of the two power suits.
The Gunship is not seen in Robotech, but rather is from Macross: Do You Remember Love?. We have included it as a hypothetical prototype design that was not mass-produced before the fall of the Masters' empire. He have introduced DYRL's variant of the Nousjaedul-ger in a similar fashion - a limited-run upgrade of the version used in the series.
Go to Regult technical file.
Go to Nousjaedul-Ger technical file.
Go to Quaedluun-Rau technical file.
Go to Fighter Pod technical file.
Go to Gunship technical file.
Go to Shuttle technical file.
Go to Recovery Pod technical file.
Though the dimensions were based upon the RPG's entries, we decided that the weapons fit was not credible, and created our own. Furthermore, the development section is purely speculation on our part. The mecha is seen, in part, very briefly at the unsuccessful conclusion of Jack Baker's combat simulation at the beginning of the Sentinels video.
The RPG mis-identifies these as REF mecha. As these are provided in a simulation as enemy mecha, they should clearly be enemy mecha.
Go to Lotzor Battle Pod technical file.
Though the dimensions were based upon the RPG's entries, we decided that the weapons fit was not credible, and created our own. Furthermore, the development section is purely speculation on our part.
The RPG mis-identifies these as REF mecha.
Go to Relaug Officer's Pod technical file.
The capacities of the protoculture sensors were based upon a compromise between differing interpretations of what is seen in the show. The same goes for the absence of such sensors on the Regent's mecha; this is the only way to explain Scott's ignorance of such sensors. The sensors themselves are identified as being located in the eye, and on the two light-colored 'pips' seen on the elbows and ankles of the mecha.
The two different types of cannon, 'beam' versus 'annihilation disk', were based on the fact that in the show, while a discrete glowing blob is usually emitted from the weapon's nozzle, occasionally a more beam-like effect is seen ("The Secret Route" is one such episode).
The idea that the version of the Scout with ranged weapons also has more armor is purely speculative.
We chose to have the Invid mecha run on protoculture cells, in part to explain why the Invid stockpiled a power source that would otherwise be of no use to anyone but their enemies. By making the cell a standard dating back to the Tirolians, we have made a 'unified theory' of protoculture use throughout the Robotech universe.
Go to Scout technical file.
Go to Armored Scout technical file.
The capacities of the protoculture sensors were based upon a compromise between differing interpretations of what is seen in the show. The same goes for the absence of such sensors on the Regent's mecha; this is the only way to explain Scott's ignorance of such sensors. The sensors themselves are identified as being located in the eye. The sensor capability was chosen to be much weaker than the Scout, to emphasize the idea that the Scout is the primary reconnaissance mecha of the Invid, and the Trooper the primary heavy combat mecha, which seems to be what we see in the show.
The two different types of cannon, 'beam' versus 'annihilation disk', were based on the fact that in the show, while a discrete glowing blob is usually emitted from the weapon's nozzle, occasionally a more beam-like effect is seen.
We chose to have the Invid mecha run on protoculture cells, in part to explain why the Invid stockpiled a power source that would otherwise be of no use to anyone but their enemies. By making the cell a standard dating back to the Tirolians, we have made a 'unified theory' of protoculture use throughout the Robotech universe.
Go to Trooper technical file.
Go to Shock Trooper technical file.
Very little is known about this mecha, even the name. Hence, most of in this file is speculative. It seems to be the Invid's equivalent to the Terran Cyclone.
I concur with Siembeda's assessment of the size of the "Red Enforcer" relative to his gray counterpart, as portrayed in the Sentinels video. However, this file does not address the larger Red version.
Whether or not the Invid, as actually drawn in the animation sheets, can fit into this mecha is a controversial issue. Aubry Thonon has suggested that they can not, and that this is an 'inorganic'. On the other hand, they are seen to converse in a guttural rumbling tongue in the original Japanese version of episode #72 ("The Fortress"), and the only thing that might inhibit an Invid fitting into the mecha, in Peter's opinion, is the head. Hence, Peter has proposed that the Invid can retract their head between their shoulders (in analogy to a snail), to help explain how the Invid might fit in this power armor.
Go to Enforcer/Hive Guard technical file.
The capacities of the protoculture sensors were based upon a compromise between differing interpretations of what is seen in the show. The sensors themselves are identified as being located in the eye, and on the eight light-colored 'pips' seen on the ankles and weapons, the two at the hips and the single one on the back, as well as the eye.
We chose to have the Invid mecha run on protoculture cells, in part to explain why the Invid stockpiled a power source that would otherwise be of no use to anyone but their enemies. By making the cell a standard dating back to the Tirolians, we have made a 'unified theory' of protoculture use throughout the Robotech universe.
Though the Regess seems to indicate that this mecha was new when we first see it, we do see the mecha in the Regess' closing lines in the Sentinels video, indicating that it had an existence prior to her arrival on Earth.
Go to Pincer Command Unit technical file.
This entry is largely based upon the RPG's version, though the possible presence of an alternative radar technology, as well as the development section, was our speculation.
Go to RCB technical file.
Go to the Robotech Reference Guide Home Page.
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